About the project
Award-Winning Project:
And 17+ more awards
Building a Mental Wellness App That Brought in Millions of Dollars
When psychologist and motivational speaker Alla Klimenko approached us, she came with a clear belief: happiness isn’t a destination, it’s a practice. Built daily. Shaped by mindset and habit.
Together, we created Happiness, a gamified, 6-week digital journey designed to help people reshape their routines, rethink their perspective, and find balance between work and life.
This case is a must-read for founders building in mental health, coaching platforms, and anyone turning emotional wellbeing into user-first, product-led growth.
Increase in customer retention—driven by gamified design.












